kick.scene.CameraPicking Class
Camera picking object used by Camera objects to manage picking
Constructor
kick.scene.CameraPicking
(
private
-
setupClearColor
-
renderSceneObjects
-
sceneObj
-
camera
Parameters:
-
setupClearColor
Function -
renderSceneObjects
Function -
sceneObj
Scene -
camera
kick.scene.Camera
Item Index
Methods
Methods
add
(
-
pickingObject
Add an object to the picking queue. Picking object must have the signature {gameObjectPickedFn: gameObjectPickedFn, x: x, y: glState.viewportSize[1] - y, width: 1, height: 1, point: true }
Parameters:
-
pickingObject
Object
destroy
()
handlePickRequests
(
-
sceneLightObj
-
engineUniforms
Parameters:
-
sceneLightObj
kick.scene.SceneLights -
engineUniforms
kick.scene.EngineUniforms